@using Sandbox;
@using Sandbox.UI;
@namespace MurderGame
@inherits Panel
@code
{
public string GetTeamColour()
{
var ClientPawn = Game.LocalPawn;
if (ClientPawn is Player)
{
return TeamOperations.GetTeamColour(((Player)ClientPawn).CurrentTeam);
}
return "";
}
protected override int BuildHash()
{
return GetTeamColour().GetHashCode();
}
}