@using Sandbox; @using Sandbox.UI; @namespace MurderGame @inherits Panel @code { public string GetTeamColour() { var ClientPawn = Game.LocalPawn; if (ClientPawn is Player) { return TeamOperations.GetTeamColour(((Player)ClientPawn).CurrentTeam); } return ""; } protected override int BuildHash() { return GetTeamColour().GetHashCode(); } }