@using Sandbox;
@using Sandbox.UI;
@using System;
@namespace MurderGame
@inherits Panel
@GetLookingAtName()
@code
{
public string GetLookingAtName()
{
if (Game.LocalPawn is not Player player) return "";
return player.LookingAt is not { } lookingAt ? "" : lookingAt.CharacterName;
}
public string GetLookingAtColour()
{
if (Game.LocalPawn is not Player player) return "white";
return player.LookingAt is not { } lookingAt ? "white" : lookingAt.HexColor;
}
protected override int BuildHash()
{
return GetLookingAtName().GetHashCode();
}
}