@using Sandbox; @using Sandbox.UI; @using System; @namespace MurderGame @inherits Panel
@GetLookingAtName()
@code { public string GetLookingAtName() { if (Game.LocalPawn is not Player player) return ""; return player.LookingAt is not { } lookingAt ? "" : lookingAt.CharacterName; } public string GetLookingAtColour() { if (Game.LocalPawn is not Player player) return "white"; return player.LookingAt is not { } lookingAt ? "white" : lookingAt.HexColor; } protected override int BuildHash() { return GetLookingAtName().GetHashCode(); } }