@using Sandbox;
@using Sandbox.UI;
@namespace MurderGame
@inherits Panel
@GetName()
@code
{
public string Colour { get; set; }
public string GetName()
{
var clientPawn = Game.LocalPawn;
if (clientPawn is Player {Camera: not null } player)
{
return player.Camera.GetObservedName();
}
return "";
}
protected override int BuildHash()
{
return GetName().GetHashCode();
}
}