/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.alcagotchi import android.app.Activity import android.app.AlertDialog import android.content.Context import android.os.Bundle import androidx.activity.ComponentActivity import androidx.activity.compose.setContent import androidx.compose.foundation.Image import androidx.compose.foundation.layout.Arrangement import androidx.compose.foundation.layout.Box import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.fillMaxSize import androidx.compose.foundation.layout.padding import androidx.compose.material3.Button import androidx.compose.material3.MaterialTheme import androidx.compose.material3.Surface import androidx.compose.material3.Text import androidx.compose.runtime.Composable import androidx.compose.runtime.getValue import androidx.compose.runtime.mutableIntStateOf import androidx.compose.runtime.mutableStateListOf import androidx.compose.runtime.mutableStateOf import androidx.compose.runtime.remember import androidx.compose.ui.Alignment import androidx.compose.ui.Modifier import androidx.compose.ui.graphics.Color import androidx.compose.ui.layout.ContentScale import androidx.compose.ui.platform.LocalContext import androidx.compose.ui.res.colorResource import androidx.compose.ui.res.painterResource import androidx.compose.ui.res.stringResource import androidx.compose.ui.text.style.TextAlign import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.sp import androidx.lifecycle.MutableLiveData import androidx.lifecycle.ViewModel import androidx.lifecycle.viewModelScope import androidx.lifecycle.viewmodel.compose.viewModel import com.example.alcagotchi.ui.theme.AlcaGotchiTheme import com.example.alcagotchi.ui.theme.AlcaGotchiTheme import kotlinx.coroutines.launch import kotlinx.coroutines.runBlocking class CasinoActivity : ComponentActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContent { AlcaGotchiTheme { Surface( modifier = Modifier.fillMaxSize(), color = MaterialTheme.colorScheme.background ) { CasinoGreeting( stringResource(R.string.welcome_to_casino), ) } } } } } class CasinoViewModel : ViewModel() { val coin = mutableIntStateOf(0) fun gamble(amount: Int, context: Context) { val alcoGotchi = AlcoGotchi.getInstance() viewModelScope.launch { runBlocking { try { alcoGotchi.postGamble(amount) } catch (e: Exception) { val alertDialog = AlertDialog.Builder(context) alertDialog.apply { setTitle("no") setMessage("ur broke") }.create().show() } coin.intValue = alcoGotchi.coins } } } } @Composable fun CasinoOptions(viewModel: CasinoViewModel, modifier: Modifier = Modifier) { val coin by viewModel.coin Column( verticalArrangement = Arrangement.Center, horizontalAlignment = Alignment.CenterHorizontally ) { val context = LocalContext.current as Activity Text( text = "Your coins:", fontSize = 36.sp, color = Color(0xFF00FF00), modifier = Modifier .padding(top = 16.dp) .padding(end = 16.dp) ) Text( text = coin.toString(), fontSize = 36.sp, color = Color(0xFF00FF00), modifier = Modifier .padding(top = 16.dp) .padding(end = 16.dp) ) Button(onClick = { viewModel.gamble(10, context) }) { Text("Gamble 10 coins") } Button(onClick = { viewModel.gamble(100, context) }) { Text("Gamble 100 coins") } Button(onClick = { viewModel.gamble(1000, context) }) { Text("Gamble 1000 coins") } Button(onClick = { context.finish() }) { Text("Exit casino") } } } @Composable fun CasinoGreeting(message: String, modifier: Modifier = Modifier) { // Create a box to overlap image and texts Box(modifier) { Image( painter = painterResource(id = R.drawable.genting), contentDescription = null, contentScale = ContentScale.Crop, alpha = 1F, modifier = Modifier.fillMaxSize() ) CasinoOptions(viewModel = CasinoViewModel()) } } @Preview(showBackground = false) @Composable private fun CasinoPreview() { AlcaGotchiTheme { CasinoGreeting( stringResource(R.string.welcome_to_casino), ) } }