/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.alcagotchi import android.app.Activity import android.os.Bundle import androidx.activity.ComponentActivity import androidx.activity.compose.setContent import androidx.compose.foundation.Image import androidx.compose.foundation.layout.Arrangement import androidx.compose.foundation.layout.Box import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.fillMaxSize import androidx.compose.foundation.layout.padding import androidx.compose.material3.Button import androidx.compose.material3.MaterialTheme import androidx.compose.material3.Surface import androidx.compose.material3.Text import androidx.compose.runtime.Composable import androidx.compose.ui.Alignment import androidx.compose.ui.Modifier import androidx.compose.ui.graphics.Color import androidx.compose.ui.layout.ContentScale import androidx.compose.ui.platform.LocalContext import androidx.compose.ui.res.colorResource import androidx.compose.ui.res.painterResource import androidx.compose.ui.res.stringResource import androidx.compose.ui.text.style.TextAlign import androidx.compose.ui.tooling.preview.Preview import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.sp import com.example.alcagotchi.ui.theme.AlcaGotchiTheme import com.example.alcagotchi.ui.theme.AlcaGotchiTheme class CasinoActivity : ComponentActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContent { AlcaGotchiTheme { Surface( modifier = Modifier.fillMaxSize(), color = MaterialTheme.colorScheme.background ) { CasinoGreeting( stringResource(R.string.welcome_to_casino), ) } } } } } fun gamble(amount: Int) { } @Composable fun CasinoGreetingText(message: String, from: String, modifier: Modifier = Modifier) { // Create a column so that texts don't overlap Column( verticalArrangement = Arrangement.Center, modifier = modifier ) { Text( text = message, fontSize = 100.sp, lineHeight = 116.sp, textAlign = TextAlign.Center, color = Color(0xFF00FF00), modifier = Modifier.padding(top = 16.dp) ) Text( text = from, fontSize = 36.sp, color = Color(0xFF00FF00), modifier = Modifier .padding(top = 16.dp) .padding(end = 16.dp) .align(alignment = Alignment.End) ) } } @Composable fun CasinoOptions(modifier: Modifier = Modifier) { Column( verticalArrangement = Arrangement.Center, horizontalAlignment = Alignment.CenterHorizontally ) { val context = LocalContext.current as Activity Text( text = "Your balance: many coin", fontSize = 36.sp, color = Color(0xFF00FF00), modifier = Modifier .padding(top = 16.dp) .padding(end = 16.dp) ) Button(onClick = { /*TODO*/ }) { Text("Gamble 10 coins") } Button(onClick = { /*TODO*/ }) { Text("Gamble 100 coins") } Button(onClick = { /*TODO*/ }) { Text("Gamble 1000 coins") } Button(onClick = { context.finish() }) { Text("Exit casino") } } } @Composable fun CasinoGreeting(message: String, modifier: Modifier = Modifier) { // Create a box to overlap image and texts Box(modifier) { Image( painter = painterResource(id = R.drawable.genting), contentDescription = null, contentScale = ContentScale.Crop, alpha = 1F, modifier = Modifier.fillMaxSize() ) CasinoOptions() } } @Preview(showBackground = false) @Composable private fun CasinoPreview() { AlcaGotchiTheme { CasinoGreeting( stringResource(R.string.welcome_to_casino), ) } }