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-rw-r--r--Label2.gd20
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+extends Label
+
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+
+var score = 0
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+func _on_coin_hit():
+ score += 1
+ self.text = str(score)
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+#func _process(delta):
+# pass