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-rw-r--r--Node2D.tscn38
1 files changed, 0 insertions, 38 deletions
diff --git a/Node2D.tscn b/Node2D.tscn
deleted file mode 100644
index 0a39396..0000000
--- a/Node2D.tscn
+++ /dev/null
@@ -1,38 +0,0 @@
-[gd_scene load_steps=7 format=2]
-
-[ext_resource path="res://HUD.tscn" type="PackedScene" id=1]
-[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
-[ext_resource path="res://Main.gd" type="Script" id=3]
-[ext_resource path="res://assets/maps/map2.jpg" type="Texture" id=4]
-[ext_resource path="res://Enemy0.tscn" type="PackedScene" id=5]
-
-[sub_resource type="Curve2D" id=1]
-_data = {
-"points": PoolVector2Array( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1280, 0, 0, 0, 0, 0, 1280, 720, 0, 0, 0, 0, 0, 720, 0, 0, 0, 0, 0, 0 )
-}
-
-[node name="Main" type="Node2D"]
-script = ExtResource( 3 )
-enemy_scene = ExtResource( 5 )
-
-[node name="Sprite" type="Sprite" parent="."]
-scale = Vector2( 0.64, 0.64 )
-texture = ExtResource( 4 )
-centered = false
-
-[node name="KinematicBody2D" parent="." instance=ExtResource( 2 )]
-position = Vector2( 544, 216 )
-
-[node name="Node" type="Node" parent="."]
-
-[node name="HUD" parent="." instance=ExtResource( 1 )]
-
-[node name="EnemySpawn" type="Path2D" parent="."]
-curve = SubResource( 1 )
-
-[node name="EnemySpawnLocation" type="PathFollow2D" parent="EnemySpawn"]
-
-[node name="EnemySpawnTimer" type="Timer" parent="."]
-wait_time = 0.476
-
-[connection signal="timeout" from="EnemySpawnTimer" to="." method="_on_EnemySpawnTimer_timeout"]