From e91f2c9f403522b22b730f777baa354b9a9cfedc Mon Sep 17 00:00:00 2001 From: LMBishop <13875753+LMBishop@users.noreply.github.com> Date: Sat, 29 Oct 2022 18:00:46 +0100 Subject: Fix bullets --- Bullet.gd | 18 ------------------ 1 file changed, 18 deletions(-) (limited to 'Bullet.gd') diff --git a/Bullet.gd b/Bullet.gd index be4e0bc..b2058ba 100644 --- a/Bullet.gd +++ b/Bullet.gd @@ -5,27 +5,9 @@ var velocity = Vector2() var target = Vector2.ZERO #var player = load("") var shot = false; -func get_input(): - velocity = Vector2() - if Input.is_action_pressed("right"): - velocity.x += 1 - if Input.is_action_pressed("left"): - velocity.x -= 1 - if Input.is_action_pressed("down"): - velocity.y += 1 - if Input.is_action_pressed("up"): - velocity.y -= 1 - - velocity = velocity.normalized() * speed - - func _physics_process(delta): - - - - target = get_global_mouse_position() if(Input.is_action_pressed("click") && shot == false): velocity = global_position.direction_to(target) * speed -- cgit v1.2.3-70-g09d2