From 6d389367e55365c0d993e23d93a3e60ade51c844 Mon Sep 17 00:00:00 2001 From: freddie-a <57713959+freddie-a@users.noreply.github.com> Date: Sat, 29 Oct 2022 23:16:03 +0100 Subject: Change bullet sprite and accelerate spawning --- Enemy0.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Enemy0.gd') diff --git a/Enemy0.gd b/Enemy0.gd index ecfb99c..625762a 100644 --- a/Enemy0.gd +++ b/Enemy0.gd @@ -14,4 +14,4 @@ func _ready(): # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): - move_and_collide(global_position.direction_to(globals.playerPos).normalized() * 2) + move_and_collide(global_position.direction_to(globals.playerPos).normalized() * 1000 * delta) -- cgit v1.2.3-70-g09d2