From e8204e78a292551bbb363d53411ba959cdc737b4 Mon Sep 17 00:00:00 2001 From: freddie-a <57713959+freddie-a@users.noreply.github.com> Date: Sat, 29 Oct 2022 17:43:42 +0100 Subject: Add homing projectiles --- Enemy0.gd | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 Enemy0.gd (limited to 'Enemy0.gd') diff --git a/Enemy0.gd b/Enemy0.gd new file mode 100644 index 0000000..ecfb99c --- /dev/null +++ b/Enemy0.gd @@ -0,0 +1,17 @@ +extends KinematicBody2D + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" +# var player = get_node("") +onready var globals = get_node("/root/Global") + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + move_and_collide(global_position.direction_to(globals.playerPos).normalized() * 2) -- cgit v1.2.3-70-g09d2