From 052fe9c0786d13252a53cb984f125273dac5a598 Mon Sep 17 00:00:00 2001 From: freddie-a <57713959+freddie-a@users.noreply.github.com> Date: Sun, 30 Oct 2022 10:59:34 +0000 Subject: Further code cleanup --- HealthBar.gd | 9 --------- 1 file changed, 9 deletions(-) (limited to 'HealthBar.gd') diff --git a/HealthBar.gd b/HealthBar.gd index e064039..3648c67 100644 --- a/HealthBar.gd +++ b/HealthBar.gd @@ -1,19 +1,10 @@ extends ProgressBar - -# Declare member variables here. Examples: -# var a = 2 -# var b = "text" signal player_dead -# Called when the node enters the scene tree for the first time. func _ready(): connect("player_dead", get_node("/root/Main/HUD/GameOver"), "_on_player_dead") - -# Called every frame. 'delta' is the elapsed time since the previous frame. -#func _process(delta): -# pass func _on_player_hit(delta): value -= delta * 20 var styleBox = self.get("custom_styles/fg") -- cgit v1.2.3-70-g09d2