From b9ef58fa7020379db3509c4c935886e4c436edd5 Mon Sep 17 00:00:00 2001 From: freddie-a <57713959+freddie-a@users.noreply.github.com> Date: Sun, 30 Oct 2022 11:03:03 +0000 Subject: Remove start timer --- Main.gd | 1 - 1 file changed, 1 deletion(-) (limited to 'Main.gd') diff --git a/Main.gd b/Main.gd index 2a38832..220a758 100644 --- a/Main.gd +++ b/Main.gd @@ -8,7 +8,6 @@ func _ready(): get_node("Player").connect("hit", get_node("HUD/HBoxContainer/HealthBar"), "_on_player_hit") get_node("Player").connect("coin", get_node("HUD/HBoxContainer/CoinCount"), "_on_coin_hit") get_node("Player").connect("coin", get_node("HUD/GameOver/GameOverCoinMessage/GameOverCoinCount"), "_on_coin_hit") - yield(get_tree().create_timer(15.0), "timeout") $EnemySpawnTimer.start() func _on_EnemySpawnTimer_timeout(): -- cgit v1.2.3-70-g09d2