From bb87759291786cba9378334ed88218e3bb155dbd Mon Sep 17 00:00:00 2001 From: freddie-a <57713959+freddie-a@users.noreply.github.com> Date: Sun, 30 Oct 2022 09:24:11 +0000 Subject: Code cleanup and project refactoring --- Main.gd | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Main.gd') diff --git a/Main.gd b/Main.gd index 182de50..813d22b 100644 --- a/Main.gd +++ b/Main.gd @@ -6,9 +6,9 @@ onready var globals = get_node("/root/Global") # Called when the node enters the scene tree for the first time. func _ready(): randomize() - get_node("KinematicBody2D").connect("hit", get_node("HUD/HBoxContainer/HealthBar"), "_on_player_hit") - get_node("KinematicBody2D").connect("coin", get_node("HUD/HBoxContainer/Money"), "_on_coin_hit") - get_node("KinematicBody2D").connect("coin", get_node("HUD/Wordart/Wordart(1)/Label"), "_on_coin_hit") + get_node("Player").connect("hit", get_node("HUD/HBoxContainer/HealthBar"), "_on_player_hit") + get_node("Player").connect("coin", get_node("HUD/HBoxContainer/CoinCount"), "_on_coin_hit") + get_node("Player").connect("coin", get_node("HUD/GameOver/GameOverCoinMessage/GameOverCoinCount"), "_on_coin_hit") $EnemySpawnTimer.start() -- cgit v1.2.3-70-g09d2