From e8204e78a292551bbb363d53411ba959cdc737b4 Mon Sep 17 00:00:00 2001 From: freddie-a <57713959+freddie-a@users.noreply.github.com> Date: Sat, 29 Oct 2022 17:43:42 +0100 Subject: Add homing projectiles --- Node2D.gd | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 Node2D.gd (limited to 'Node2D.gd') diff --git a/Node2D.gd b/Node2D.gd new file mode 100644 index 0000000..d144d48 --- /dev/null +++ b/Node2D.gd @@ -0,0 +1,16 @@ +extends Node2D + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass -- cgit v1.2.3-70-g09d2