[gd_scene load_steps=4 format=2] [ext_resource path="res://icon.png" type="Texture" id=1] [ext_resource path="res://KinematicBody2D.gd" type="Script" id=2] [sub_resource type="CircleShape2D" id=1] [node name="Node2D" type="Node2D"] position = Vector2( 46, 10 ) [node name="KinematicBody2D" type="KinematicBody2D" parent="."] position = Vector2( 149, 52 ) input_pickable = true script = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="KinematicBody2D"] shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="KinematicBody2D/CollisionShape2D"] texture = ExtResource( 1 )