From 7d8cca54e548d2a85287fd2325db88f2697be55a Mon Sep 17 00:00:00 2001 From: Leonardo Bishop Date: Sat, 4 Nov 2023 21:28:11 +0000 Subject: Add more shit --- backend/dist/websocket/game.js | 84 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 backend/dist/websocket/game.js (limited to 'backend/dist/websocket/game.js') diff --git a/backend/dist/websocket/game.js b/backend/dist/websocket/game.js new file mode 100644 index 0000000..35d7ad8 --- /dev/null +++ b/backend/dist/websocket/game.js @@ -0,0 +1,84 @@ +import { addSessionClient, getSession, setSessionHost } from "../config/session-store.js"; +import { WebSocketServer } from "ws"; +import { v4 as uuidv4 } from "uuid"; +const wss = new WebSocketServer({ noServer: true }); +const sendToClient = (clientId, message) => { + wss.clients.forEach((client) => { + if (client.clientId === clientId) { + client.send(JSON.stringify(message)); + } + }); +}; +const broadcastToClients = (clientIds, message) => { + wss.clients.forEach((client) => { + if (clientIds.includes(client.clientId)) { + client.send(JSON.stringify(message)); + } + }); +}; +export const createWebsocketServer = (server) => { + server.on("upgrade", (req, socket, head) => { + wss.handleUpgrade(req, socket, head, (ws) => { + wss.emit("connection", ws, req); + }); + }); + wss.on("connection", (ws) => { + ws.clientId = uuidv4(); + ws.on("message", (message) => { + console.log("received: %s", message); + let data; + try { + data = JSON.parse(message.toString()); + } + catch (e) { + console.log("Invalid JSON"); + return; + } + if (data.action === "host") { + setSessionHost(data.sessionId, ws.clientId); + } + else if (data.action === "move") { + const session = getSession(data.sessionId); + if (!session) { + return; + } + sendToClient(session.host, { + action: "move", + move: data.move, + }); + } + else if (data.action === "join") { + const session = getSession(data.sessionId); + if (!session) { + return; + } + addSessionClient(data.sessionId, ws.clientId); + sendToClient(session.host, { + action: "join", + clients: session.clients.length, + }); + ws.send(JSON.stringify({ + action: "state", + state: session.state, + })); + } + else if (data.action === "start") { + const session = getSession(data.sessionId); + if (!session) { + return; + } + sendToClient(session.host, { + action: "state", + state: "playing", + }); + broadcastToClients(session.clients, { + action: "state", + state: "playing", + }); + } + }); + }); + return wss; +}; +export default createWebsocketServer; +//# sourceMappingURL=game.js.map \ No newline at end of file -- cgit v1.2.3-70-g09d2