diff options
| author | Krakenied <Krakenied1@gmail.com> | 2022-12-12 18:09:13 +0100 |
|---|---|---|
| committer | Krakenied <Krakenied1@gmail.com> | 2022-12-17 18:01:31 +0100 |
| commit | 606f421a376493b7de65291d6cebda90bed4a5f8 (patch) | |
| tree | 295108f1dcd823e5f3257c175b65424918767f02 /bukkit | |
| parent | bf20ca900b8a581ed84d97697572753c169c541b (diff) | |
Optimize debug logging a little more
More improvements (https://github.com/LMBishop/Quests/issues/452)
Diffstat (limited to 'bukkit')
| -rw-r--r-- | bukkit/src/main/java/com/leonardobishop/quests/bukkit/questcontroller/NormalQuestController.java | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/bukkit/src/main/java/com/leonardobishop/quests/bukkit/questcontroller/NormalQuestController.java b/bukkit/src/main/java/com/leonardobishop/quests/bukkit/questcontroller/NormalQuestController.java index 71e0af67..f150f682 100644 --- a/bukkit/src/main/java/com/leonardobishop/quests/bukkit/questcontroller/NormalQuestController.java +++ b/bukkit/src/main/java/com/leonardobishop/quests/bukkit/questcontroller/NormalQuestController.java @@ -247,15 +247,9 @@ public class NormalQuestController implements QuestController { @Override public boolean hasPlayerStartedQuest(QPlayer qPlayer, Quest quest) { - if (config.getBoolean("options.quest-autostart")) { - QuestStartResult response = canPlayerStartQuest(qPlayer, quest); - return response == QuestStartResult.QUEST_SUCCESS || response == QuestStartResult.QUEST_ALREADY_STARTED; - } else { - if (quest.isAutoStartEnabled()) { - QuestStartResult response = canPlayerStartQuest(qPlayer, quest); - return response == QuestStartResult.QUEST_SUCCESS || response == QuestStartResult.QUEST_ALREADY_STARTED; - } else return qPlayer.getQuestProgressFile().hasQuestProgress(quest) && qPlayer.getQuestProgressFile().getQuestProgress(quest).isStarted(); - } + return config.getBoolean("options.quest-autostart") || quest.isAutoStartEnabled() + ? canPlayerStartQuest(qPlayer, quest).hasPlayerStartedQuest() + : qPlayer.getQuestProgressFile().hasQuestStarted(quest); } private void resetQuest(QuestProgress questProgress) { |
