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-rw-r--r--docs/task-types/dealdamage-(task-type).md3
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diff --git a/docs/task-types/dealdamage-(task-type).md b/docs/task-types/dealdamage-(task-type).md
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--- a/docs/task-types/dealdamage-(task-type).md
+++ b/docs/task-types/dealdamage-(task-type).md
@@ -23,9 +23,6 @@ Deal a certain amount of damage.
| `exact-match` | Whether the item should exactly match what is defined. | Boolean | No | true | \- |
| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- |
-{: .caution }
-It's not possible to use item option for projectile weapons (like bow or other projectile shooters). Currently, the API is insufficient to implement such a feature without any unwanted side effects.
-
## Examples
Deal 100 HP of damage: