diff options
Diffstat (limited to 'docs/task-types')
| -rw-r--r-- | docs/task-types/dealdamage-(task-type).md | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/docs/task-types/dealdamage-(task-type).md b/docs/task-types/dealdamage-(task-type).md index 59288c7c..30d19b47 100644 --- a/docs/task-types/dealdamage-(task-type).md +++ b/docs/task-types/dealdamage-(task-type).md @@ -13,11 +13,12 @@ Deal a certain amount of damage. ## Options -| Key | Description | Type | Required | Default | Notes | -|------------------------|-------------------------------------------------|---------------------|----------|---------|----------------------------------------------------------------------------------------------------------| -| `amount` | The amount of damage needed. | Integer | Yes | \- | Damage is measured in HP, 1 heart = 2 HP. A player has 20 HP by default, with no status effects applied. | -| `allow-only-creatures` | Whether the entity must be a creature. | Boolean | No | True | \- | -| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- | +| Key | Description | Type | Required | Default | Notes | +|------------------------|-------------------------------------------------|--------------------------------------|----------|---------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| +| `amount` | The amount of damage needed. | Integer | Yes | \- | Damage is measured in HP, 1 heart = 2 HP. A player has 20 HP by default, with no status effects applied. | +| `allow-only-creatures` | Whether the entity must be a creature. | Boolean | No | True | \- | +| `mob` / `mobs` | The specific mob(s) to kill. | Entity type, or list of entity types | No | \- | Not specifying this field will allow all mob types to count towards the task. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html) for entity types. | +| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- | ## Examples |
