diff options
Diffstat (limited to 'src/config.yml')
| -rw-r--r-- | src/config.yml | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/src/config.yml b/src/config.yml index 948a415b..ca64aeaa 100644 --- a/src/config.yml +++ b/src/config.yml @@ -32,6 +32,7 @@ # The first lore you must give is called 'lore-normal'. This is the lore seen if the player has not started the quest. # The second lore you must give is 'lore-started'. This will be appended to the first lore IF the player has started the quest - useful for putting progression. # Within the lores you can get the players" progress for each task. Use {TASKID:progress} (replace TASKID with the ID of the task). +# You can also get if a task is complete. Use {TASKID:complete} (replace TASKID with the ID of the task). # # Quests can be put inside a category. When a player does /quests they will first see a menu of categories. They can click one and another menu of quests # under that category will show up. Categories can be disabled. @@ -360,6 +361,49 @@ quests: enabled: true time: 1440 + inventory1: + tasks: + beef: + type: "inventory" + item: RAW_BEEF + amount: 8 + remove-items-when-complete: false + chicken: + type: "inventory" + item: RAW_CHICKEN + amount: 8 + remove-items-when-complete: false + pork: + type: "inventory" + item: PORK + amount: 8 + remove-items-when-complete: false + display: + name: "&cMeat Eater" + lore-normal: + - "&7This quest requires you to:" + - "&7 - Collect 8 raw beef, pork & chicken." + - "" + - "&7Rewards:" + - "&7 - $50 added to your in-game balance." + lore-started: + - "" + - "&7Your current progression:" + - "&7 - 8 raw beef collected: {beef:complete}." + - "&7 - 8 chicken collected: {chicken:complete}." + - "&7 - 8 pork collected: {pork:complete}." + type: "PORK" + rewards: + - "eco give {player} 50" + options: + category: "easy" + requires: + - '' + repeatable: true + cooldown: + enabled: true + time: 1440 + playerkiller: tasks: playerkilling: @@ -683,6 +727,21 @@ gui: lore: - "&7Return to the categories menu." type: "ARROW" + page-prev: + name: "&7Previous Page" + lore: + - "&7Switch the page to page &c{prevpage}." + type: "FEATHER" + page-next: + name: "&7Next Page" + lore: + - "&7Switch the page to page &c{nextpage}." + type: "FEATHER" + page-desc: + name: "&7Page &c{page}" + lore: + - "&7You are currently viewing page &c{page}." + type: "PAPER" quest-locked-display: name: "&c&lQuest Locked" lore: @@ -716,6 +775,17 @@ options: # Players cannot start any more quests than this at a single time quest-started-limit: 2 +# This switches up the entire quest system. +# By enabling daily-quests, players will no longer be presented with the standard Quest GUI. +# Instead, they will be presented with 5 random quests. +# The 'requirements' section in each quest does not apply here. +# The 'cooldown' section in each quest does not apply here - if it's done, it's done (and will be repeatable next time they get the quest). +# The 'repeatable' section in each quest does not apply here. It will NOT be repeatable until the next day. +# Enabling this MAY cause previous quest progress to be modified, wiped or changed irreversibly! If you're testing this on a live server, it is wise to backup +# the Quests/playerdata/ folder! You've been warned! +daily-quests: + enabled: false + titles: quest-start: title: "&cQuest Started" @@ -745,3 +815,4 @@ messages: command-quest-start-admin-fail: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. They may not have unlocked it, on cooldown, etc." command-quest-complete-admin-fail: "&7Failed to complete '&c{quest}&7' for player &c{player}&7. They may have not started it." command-taskview-admin-fail: "&7Task type '&c{task}&7' does not exist." + beta-reminder: "&cQuests > &7Reminder: you are currently using a &cbeta &7version of Quests. Please send bug reports to https://github.com/fatpigsarefat/Quests/issues and check for updates regularly using &c/quests admin update&7!" |
