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-rw-r--r--src/config.yml71
1 files changed, 71 insertions, 0 deletions
diff --git a/src/config.yml b/src/config.yml
index 948a415b..ca64aeaa 100644
--- a/src/config.yml
+++ b/src/config.yml
@@ -32,6 +32,7 @@
# The first lore you must give is called 'lore-normal'. This is the lore seen if the player has not started the quest.
# The second lore you must give is 'lore-started'. This will be appended to the first lore IF the player has started the quest - useful for putting progression.
# Within the lores you can get the players" progress for each task. Use {TASKID:progress} (replace TASKID with the ID of the task).
+# You can also get if a task is complete. Use {TASKID:complete} (replace TASKID with the ID of the task).
#
# Quests can be put inside a category. When a player does /quests they will first see a menu of categories. They can click one and another menu of quests
# under that category will show up. Categories can be disabled.
@@ -360,6 +361,49 @@ quests:
enabled: true
time: 1440
+ inventory1:
+ tasks:
+ beef:
+ type: "inventory"
+ item: RAW_BEEF
+ amount: 8
+ remove-items-when-complete: false
+ chicken:
+ type: "inventory"
+ item: RAW_CHICKEN
+ amount: 8
+ remove-items-when-complete: false
+ pork:
+ type: "inventory"
+ item: PORK
+ amount: 8
+ remove-items-when-complete: false
+ display:
+ name: "&cMeat Eater"
+ lore-normal:
+ - "&7This quest requires you to:"
+ - "&7 - Collect 8 raw beef, pork & chicken."
+ - ""
+ - "&7Rewards:"
+ - "&7 - $50 added to your in-game balance."
+ lore-started:
+ - ""
+ - "&7Your current progression:"
+ - "&7 - 8 raw beef collected: {beef:complete}."
+ - "&7 - 8 chicken collected: {chicken:complete}."
+ - "&7 - 8 pork collected: {pork:complete}."
+ type: "PORK"
+ rewards:
+ - "eco give {player} 50"
+ options:
+ category: "easy"
+ requires:
+ - ''
+ repeatable: true
+ cooldown:
+ enabled: true
+ time: 1440
+
playerkiller:
tasks:
playerkilling:
@@ -683,6 +727,21 @@ gui:
lore:
- "&7Return to the categories menu."
type: "ARROW"
+ page-prev:
+ name: "&7Previous Page"
+ lore:
+ - "&7Switch the page to page &c{prevpage}."
+ type: "FEATHER"
+ page-next:
+ name: "&7Next Page"
+ lore:
+ - "&7Switch the page to page &c{nextpage}."
+ type: "FEATHER"
+ page-desc:
+ name: "&7Page &c{page}"
+ lore:
+ - "&7You are currently viewing page &c{page}."
+ type: "PAPER"
quest-locked-display:
name: "&c&lQuest Locked"
lore:
@@ -716,6 +775,17 @@ options:
# Players cannot start any more quests than this at a single time
quest-started-limit: 2
+# This switches up the entire quest system.
+# By enabling daily-quests, players will no longer be presented with the standard Quest GUI.
+# Instead, they will be presented with 5 random quests.
+# The 'requirements' section in each quest does not apply here.
+# The 'cooldown' section in each quest does not apply here - if it's done, it's done (and will be repeatable next time they get the quest).
+# The 'repeatable' section in each quest does not apply here. It will NOT be repeatable until the next day.
+# Enabling this MAY cause previous quest progress to be modified, wiped or changed irreversibly! If you're testing this on a live server, it is wise to backup
+# the Quests/playerdata/ folder! You've been warned!
+daily-quests:
+ enabled: false
+
titles:
quest-start:
title: "&cQuest Started"
@@ -745,3 +815,4 @@ messages:
command-quest-start-admin-fail: "&7Quest '&c{quest}&7' could not be started for player &c{player}&7. They may not have unlocked it, on cooldown, etc."
command-quest-complete-admin-fail: "&7Failed to complete '&c{quest}&7' for player &c{player}&7. They may have not started it."
command-taskview-admin-fail: "&7Task type '&c{task}&7' does not exist."
+ beta-reminder: "&cQuests > &7Reminder: you are currently using a &cbeta &7version of Quests. Please send bug reports to https://github.com/fatpigsarefat/Quests/issues and check for updates regularly using &c/quests admin update&7!"