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= Creating a category =
Categories are stored in <code>categories.yml</code>. On older versions of Quests they were stored in the main <code>config.yml</code>; quests will read categories from <code>config.yml</code> if a <code>categories.yml</code> file is not present.
== Category ID ==
ID of category, this is the text you should enter when putting quests inside a category.
== Display ==
:''<code>display</code>''
The item that is shown in the GUI.
=== Name ===
:''<code>display.name</code>''
The name of the item.
=== Lore ===
:''<code>display.lore</code>''
The lore (description) of the item.
=== Type ===
:''<code>display.type</code>''
The type (material name/id) of item.
== Permission required ==
:''<code>permission-required</code>''
Whether permission is needed to open this category, or start quests within it. This permission will follow this format: <code><nowiki>quests.category.<category></nowiki></code>`.
== Hidden ==
:''<code>hidden</code>''
Whether this category is shown in the main quests menu.
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