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---
title: blockplace
parent: Built-in task types
grand_parent: Task types
---
# blockplace (task type)
Since v1.0
{: .label .label-green}
Place a set amount of blocks.
{: .note }
Since Quests v3.13, `blockplacecertain` and `blockplace` have been
merged into one. Both names can be used to refer to this task.
## Options
| Key | Description | Type | Required | Default | Notes |
|---------------------------|-------------------------------------------------------------------|--------------------------------|----------|---------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `amount` | The number of blocks to place. | Integer | Yes | \- | \- |
| `block` | The specific blocks to place. | Material, or list of materials | No | \- | Not specifying this field will allow all blocks to count towards the task. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for block names. |
| `data` | The data code for the block. | Integer | No | 0 | This field is not used in Minecraft versions 1.13+, nor is it compatible with lists of blocks. |
| `reverse-if-broken` | Whether breaking blocks should decrement from the quest progress. | Boolean | No | false | This allows negative task progress unless `allow-negative-progress` is set to `false`. |
| `allow-negative-progress` | Whether progress can be allowed to enter the negatives. | Boolean | No | true | Used with `reverse-if-broken`. |
| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- |
## Examples
Place 10 of any block:
``` yaml
building:
type: "blockplace"
amount: 10 # amount of blocks to be placed
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
Place 10 of stone:
``` yaml
buildingstone:
type: "blockplace"
amount: 10 # amount of blocks to be placed
block: STONE # name of block (minecraft name)
data: 1 # (OPTIONAL) data code
reverse-if-broken: false # (OPTIONAL) if true, blocks of same type broken will reverse progression (prevents silk-touch exploit)
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
Place 10 of either stone or gold ore:
``` yaml
buildingmultiple:
type: "blockplace"
amount: 10 # amount of blocks to be placed
blocks: # name of blocks which will count towards progress
- STONE
- GOLD_ORE
reverse-if-broken: false # (OPTIONAL) if true, blocks of same type broken will reverse progression (prevents silk-touch exploit)
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
|