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---
title: farming
parent: Built-in task types
grand_parent: Task types
---
# farming (task type)
Since v3.5
{: .label .label-green }
Minecraft 1.13+ required
{: .label .label-purple }
*For previous versions, use [blockbreak](blockbreak-(task-type)).*
Farm a set amount of crops.
{: .note }
Since Quests v3.13, `farmingcertain` and `farming` have been merged into
one. Both names can be used to refer to this task.
## Options
| Key | Description | Type | Required | Default | Notes |
|----------------------------|------------------------------------------------------------------------------------------------|-------------------------------|----------|---------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `amount` | The number of crops to farm. | Integer | Yes | \- | \- |
| `block` | The specific crop(s) to farm. | Material, or list of material | No | \- | Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for material names. Note that some items are confusingly named, they may refer to the held item or block instead of the crop block. |
| `check-coreprotect` | Whether the plugin should query CoreProtect if a block has been recently placed. | Boolean | No | false | This requires the CoreProtect plugin. |
| `check-coreprotect-time` | How long ago (in seconds) the plugin should check with CoreProtect whether a block was placed. | Integer | No | \- | Used with `check-coreprotect`. |
| `check-playerblocktracker` | Whether the plugin should query PlayerBlockTracker if a block has been recently placed. | Boolean | No | false | This requires the PlayerBlockTracker plugin. |
| `mode` | The mode to harvest crops. | String | No | \- | One of: `break`, `harvest`. A harvest is where a block drops an item (usually a crop) but does not change state. If this is not specified, both will be accepted. |
| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- |
## Examples
Farm 10 crops:
``` yaml
farming:
type: "farming"
amount: 10 # amount of blocks to be broken
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
Farm 10 wheat:
``` yaml
farming:
type: "farming"
amount: 10 # amount of blocks to be brkoen
block: WHEAT # name of block (can be id or minecraft name)
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
Farm 10 wheat or beetroot:
``` yaml
farmingmultiple:
type: "farming"
amount: 10 # amount of blocks to be placed
blocks: # name of blocks which will count towards progress
- WHEAT
- BEETROOTS
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
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