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---
title: itemdamaging
parent: Built-in task types
grand_parent: Task types
---
# itemdamaging (task type)
Since v3.15.1
{: .label .label-green }
Damage certain items with a set amount of damage (by reducing durability).
## Options
| Key | Description | Type | Required | Default | Notes |
|---------------|--------------------------------------------------------|------------------------|----------|---------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `amount` | The number of damage to damage the item. | Integer | Yes | \- | \- |
| `item` | The specific item to damage. | Material, or ItemStack | No | \- | Accepts standard [item definition](../configuration/defining-items). Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html) (1.13+) or [this list](https://helpch.at/docs/1.12.2/org/bukkit/Material.html) (1.8-1.12) for material names. |
| `data` | The data code for the item. | Integer | No | 0 | This field is not used in Minecraft versions 1.13+, nor is it compatible with ItemStack definitions. |
| `exact-match` | Whether the item should exactly match what is defined. | Boolean | No | true | \- |
| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- |
## Examples
Damage diamond pickaxes with 12000 points of damage:
``` yaml
itemdamaging:
type: "itemdamaging"
amount: 12000 # amount of damage to damage the item
item: DIAMOND_PICKAXE # item to damage
exact-match: false # we need to ignore nbt
```
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