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---
title: projectilelaunching
parent: Built-in task types
grand_parent: Task types
---
# projectilelaunching (task type)
Since v3.15
{: .label .label-green }
Launch a certain number of projectiles. This happens when
a player fires a bow, throws a snowball, etc.
## Options
| Key | Description | Type | Required | Default | Notes |
|------------------------------|-------------------------------------------------|----------------------------------|----------|---------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `amount` | The number of projectiles to launch. | Integer | Yes | \- | \- |
| `projectile` / `projectiles` | The specific projectile(s) to launch. | Entity type, or list of entities | No | \- | Not specifying this field will allow all entity types to count towards the task. Please see [this list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html) for entity types. |
| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- |
## Examples
Shoot 5 arrows:
``` yaml
projectilelaunching:
type: "projectilelaunching"
amount: 5 # amount of projectiles launched
projectile: 'ARROW' # the projectile to launch
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
Throw 5 snowballs:
``` yaml
projectilelaunching:
type: "projectilelaunching"
amount: 5 # amount of projectiles launched
projectile: 'SNOWBALL' # the projectile to launch
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
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