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---
title: walking
parent: Built-in task types
grand_parent: Task types
---
# walking (task type)
Since v2.0
{: .label .label-green }
Walk a set distance.
## Options
| Key | Description | Type | Required | Default | Notes |
|------------|-------------------------------------------------|---------------------|----------|---------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `distance` | The distance in metres to walk. | Integer | Yes | \- | 1 metre is equivalent to 1 block. |
| `mode` | The specific mode to travel | String | No | \- | One of: `boat`, `camel`, `donkey`, `happy_ghast`, `horse`, `llama`, `minecart`, `mule`, `pig`, `skeleton_horse`, `strider`, `zombie_horse`, `sneaking`, `walking`, `running`, `swimming`, `flying`, `elytra`. Not specifying a mode will allow any of these modes to count. |
| `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- |
## Examples
Travel 1000 metres:
``` yaml
walking:
type: "walking"
distance: 1000 # distance in blocks travelled
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
Travel 1000 metres by sprinting only:
``` yaml
walking:
type: "walking"
distance: 1000 # distance in blocks travelled
mode: running # (OPTIONAL) specific mode of transport
worlds: # (OPTIONAL) restrict to certain worlds
- "world"
```
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