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authorLeonardo Bishop <me@leonardobishop.com>2023-07-28 13:37:17 +0100
committerLeonardo Bishop <me@leonardobishop.com>2023-07-28 13:37:17 +0100
commitf137095304f456b06229e4d17ee8249e974fceaf (patch)
tree23d4aa9d3c8b5ddfc432bfa68b5e4e761641f6e0 /code/Game.cs
parent8b69e65e51507118b014a0426ae6f957b78a0707 (diff)
Add spectator mode
Diffstat (limited to 'code/Game.cs')
-rw-r--r--code/Game.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/code/Game.cs b/code/Game.cs
index f235df0..24fd79d 100644
--- a/code/Game.cs
+++ b/code/Game.cs
@@ -1,5 +1,6 @@

using Sandbox;
+using Sandbox.UI;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -64,6 +65,15 @@ public partial class MurderGame : Sandbox.GameManager
tx.Position = tx.Position + Vector3.Up * 50.0f;
pawn.Transform = tx;
}
+
+ ChatBox.Say( client.Name + " joined the game" );
+ }
+
+ public override void ClientDisconnect( IClient client, NetworkDisconnectionReason reason )
+ {
+ base.ClientDisconnect(client, reason );
+
+ ChatBox.Say( client.Name + " left the game (" + reason.ToString() + ")" );
}
}