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| author | Leonardo Bishop <me@leonardobishop.com> | 2023-07-27 22:30:22 +0100 |
|---|---|---|
| committer | Leonardo Bishop <me@leonardobishop.com> | 2023-07-27 22:30:22 +0100 |
| commit | 8b69e65e51507118b014a0426ae6f957b78a0707 (patch) | |
| tree | c1507990c5f5cc05a4e9000c295618ac85524f9a /code/entity/DroppedWeapon.cs | |
| parent | 71db52c5443a7bf82d9a23a770994a42b043be04 (diff) | |
Reformat
Diffstat (limited to 'code/entity/DroppedWeapon.cs')
| -rw-r--r-- | code/entity/DroppedWeapon.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/code/entity/DroppedWeapon.cs b/code/entity/DroppedWeapon.cs index f0cad67..0cea7da 100644 --- a/code/entity/DroppedWeapon.cs +++ b/code/entity/DroppedWeapon.cs @@ -27,7 +27,7 @@ public partial class DroppedWeapon : AnimatedEntity if ( !Game.IsServer ) return;
if ( !other.Tags.Has( "livingplayer" ) ) return;
- MurderGame.Player player = (MurderGame.Player)other;
+ MurderGame.Player player = (MurderGame.Player)other;
if ( player.Inventory == null || player.Inventory.PrimaryWeapon != null || !player.Inventory.AllowPickup) return;
|
