diff options
| author | Leonardo Bishop <me@leonardobishop.com> | 2023-07-29 02:55:08 +0100 |
|---|---|---|
| committer | Leonardo Bishop <me@leonardobishop.com> | 2023-07-29 02:55:08 +0100 |
| commit | 95b2259eb4d7362b137d26037f8312b3d80f0244 (patch) | |
| tree | 430f4b61bba71e93802d0edaf61f97a162627666 /code/phase/WaitPhase.cs | |
| parent | 743c93752eccb4d243c5869ec82dceb1c443acac (diff) | |
Add fall damage
Diffstat (limited to 'code/phase/WaitPhase.cs')
| -rw-r--r-- | code/phase/WaitPhase.cs | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/code/phase/WaitPhase.cs b/code/phase/WaitPhase.cs index 9eab094..6014467 100644 --- a/code/phase/WaitPhase.cs +++ b/code/phase/WaitPhase.cs @@ -52,21 +52,26 @@ public class WaitPhase : BasePhase pawn.Transform = tx;
}
- pawn.CurrentTeam = Team.Bystander;
pawn.Spawn();
- pawn.Respawn();
+ RespawnPlayer( pawn );
} else
{
var pawn = (Player)client.Pawn;
- if (pawn.LifeState == LifeState.Dead)
+ if (pawn.LifeState == LifeState.Dead && pawn.TimeSinceDeath > 3)
{
- pawn.CurrentTeam = Team.Bystander;
- pawn.Respawn();
+ RespawnPlayer( pawn );
}
}
}
}
+ private void RespawnPlayer(Player pawn)
+ {
+ pawn.CurrentTeam = Team.Spectator;
+ pawn.DressFromClient( pawn.Client );
+ pawn.Respawn();
+ }
+
public override void HandleClientJoin( ClientJoinedEvent e )
{
|
