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authorLeonardo Bishop <me@leonardobishop.com>2023-08-01 18:21:08 +0100
committerLeonardo Bishop <me@leonardobishop.com>2023-08-01 18:21:08 +0100
commitb393d1abacc880b9d94d4ce5d48ae39fbe417ad5 (patch)
treecc17f4e1a6045818306d0f8af92a0f061a21b7ff /code/weapon/Pistol.cs
parent20269f671e4a2a2cdec449bad01099260b7eba06 (diff)
Add animations to knife
Diffstat (limited to 'code/weapon/Pistol.cs')
-rw-r--r--code/weapon/Pistol.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/code/weapon/Pistol.cs b/code/weapon/Pistol.cs
index 567eb3e..4c0c70b 100644
--- a/code/weapon/Pistol.cs
+++ b/code/weapon/Pistol.cs
@@ -37,6 +37,7 @@ public partial class Pistol : Weapon
public override void Reload()
{
ReloadEffects();
+ Pawn?.SetAnimParameter( "b_reload", true );
}
[ClientRpc]