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authorLeonardo Bishop <me@leonardobishop.com>2023-08-06 17:21:45 +0100
committerLeonardo Bishop <me@leonardobishop.com>2023-08-06 17:21:45 +0100
commit0bba89a7858ce091f485e04284f853e1f7f304af (patch)
tree89ba42616e0f245cc84c96cc5b353eea117057d0 /code/weapon/WeaponViewModel.cs
parent87d74b50bf443bf199be05bd03afdca6ece082ff (diff)
ReformatHEADmaster
Diffstat (limited to 'code/weapon/WeaponViewModel.cs')
-rw-r--r--code/weapon/WeaponViewModel.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/code/weapon/WeaponViewModel.cs b/code/weapon/WeaponViewModel.cs
index 97004fe..a42a6a3 100644
--- a/code/weapon/WeaponViewModel.cs
+++ b/code/weapon/WeaponViewModel.cs
@@ -2,10 +2,8 @@ using Sandbox;
namespace MurderGame;
-public partial class WeaponViewModel : BaseViewModel
+public class WeaponViewModel : BaseViewModel
{
- protected Weapon Weapon { get; init; }
-
public WeaponViewModel( Weapon weapon )
{
Weapon = weapon;
@@ -13,10 +11,12 @@ public partial class WeaponViewModel : BaseViewModel
EnableViewmodelRendering = true;
}
+ protected Weapon Weapon { get; init; }
+
public override void PlaceViewmodel()
{
base.PlaceViewmodel();
- Camera.Main.SetViewModelCamera( 80f, 1, 500 );
+ Camera.Main.SetViewModelCamera( 80f );
}
}