diff options
| author | Leonardo Bishop <me@leonardobishop.com> | 2023-08-06 17:21:45 +0100 |
|---|---|---|
| committer | Leonardo Bishop <me@leonardobishop.com> | 2023-08-06 17:21:45 +0100 |
| commit | 0bba89a7858ce091f485e04284f853e1f7f304af (patch) | |
| tree | 89ba42616e0f245cc84c96cc5b353eea117057d0 /code/weapon/WeaponViewModel.cs | |
| parent | 87d74b50bf443bf199be05bd03afdca6ece082ff (diff) | |
Diffstat (limited to 'code/weapon/WeaponViewModel.cs')
| -rw-r--r-- | code/weapon/WeaponViewModel.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/code/weapon/WeaponViewModel.cs b/code/weapon/WeaponViewModel.cs index 97004fe..a42a6a3 100644 --- a/code/weapon/WeaponViewModel.cs +++ b/code/weapon/WeaponViewModel.cs @@ -2,10 +2,8 @@ using Sandbox; namespace MurderGame;
-public partial class WeaponViewModel : BaseViewModel
+public class WeaponViewModel : BaseViewModel
{
- protected Weapon Weapon { get; init; }
-
public WeaponViewModel( Weapon weapon )
{
Weapon = weapon;
@@ -13,10 +11,12 @@ public partial class WeaponViewModel : BaseViewModel EnableViewmodelRendering = true;
}
+ protected Weapon Weapon { get; init; }
+
public override void PlaceViewmodel()
{
base.PlaceViewmodel();
- Camera.Main.SetViewModelCamera( 80f, 1, 500 );
+ Camera.Main.SetViewModelCamera( 80f );
}
}
|
