diff options
| author | Leonardo Bishop <me@leonardobishop.com> | 2023-07-27 22:11:31 +0100 |
|---|---|---|
| committer | Leonardo Bishop <me@leonardobishop.com> | 2023-07-27 22:11:31 +0100 |
| commit | 71db52c5443a7bf82d9a23a770994a42b043be04 (patch) | |
| tree | f75f2605bb1bdc53842cd85c90d105dcc77e1c10 /weapons/swb/pistols/deagle/v_deagle.vmdl | |
Initial commit
Diffstat (limited to 'weapons/swb/pistols/deagle/v_deagle.vmdl')
| -rw-r--r-- | weapons/swb/pistols/deagle/v_deagle.vmdl | 462 |
1 files changed, 462 insertions, 0 deletions
diff --git a/weapons/swb/pistols/deagle/v_deagle.vmdl b/weapons/swb/pistols/deagle/v_deagle.vmdl new file mode 100644 index 0000000..9c84cda --- /dev/null +++ b/weapons/swb/pistols/deagle/v_deagle.vmdl @@ -0,0 +1,462 @@ +<!-- kv3 encoding:text:version{e21c7f3c-8a33-41c5-9977-a76d3a32aa0d} format:modeldoc29:version{3cec427c-1b0e-4d48-a90a-0436f33a6041} --> +{ + rootNode = + { + _class = "RootNode" + children = + [ + { + _class = "BoneMarkupList" + bone_cull_type = "None" + }, + { + _class = "MaterialGroupList" + children = + [ + { + _class = "DefaultMaterialGroup" + remaps = + [ + { + from = "talon.vmat" + to = "weapons/swb/pistols/deagle/textures/v_deagle.vmat" + }, + { + from = "usp_rail_adapter.vmat" + to = "attachments/swb/rail/rail_single/textures/rail_single.vmat" + }, + { + from = "material.vmat" + to = "attachments/swb/sight/reflex/textures/reflex.vmat" + }, + { + from = "glass.vmat" + to = "attachments/swb/sight/reflex/textures/reflex_dot_shader.vmat" + }, + { + from = "lens.vmat" + to = "weapons/swb/snipers/l96a1/textures/v_l96a1_scope.vmat" + }, + { + from = "scopereticle.vmat" + to = "materials/black_matte.vmat" + }, + { + from = "sniper.vmat" + to = "weapons/swb/snipers/l96a1/textures/v_l96a1.vmat" + }, + ] + use_global_default = false + global_default_material = "" + }, + ] + }, + { + _class = "RenderMeshList" + children = + [ + { + _class = "RenderMeshFile" + filename = "weapons/swb/pistols/deagle/fixed_3ds/v_deagle.smd" + import_translation = [ 0.0, 0.0, 0.0 ] + import_rotation = [ 0.0, 0.0, 0.0 ] + import_scale = 1.0 + align_origin_x_type = "None" + align_origin_y_type = "None" + align_origin_z_type = "None" + parent_bone = "" + import_filter = + { + exclude_by_default = false + exception_list = [ ] + } + }, + { + _class = "RenderMeshFile" + name = "rail" + filename = "attachments/swb/rail/rail_single/w_rail_single.smd" + import_translation = [ -8.42, 6.9, 6.0 ] + import_rotation = [ 90.0, 0.0, 90.0 ] + import_scale = 1.9 + align_origin_x_type = "None" + align_origin_y_type = "None" + align_origin_z_type = "None" + parent_bone = "talon" + import_filter = + { + exclude_by_default = false + exception_list = [ ] + } + }, + { + _class = "RenderMeshFile" + name = "reflex" + filename = "attachments/swb/sight/reflex/w_reflex_sight.smd" + import_translation = [ -4.0, 3.365, 2.47 ] + import_rotation = [ -90.0, 0.0, -90.0 ] + import_scale = 4.0 + align_origin_x_type = "None" + align_origin_y_type = "None" + align_origin_z_type = "None" + parent_bone = "talon" + import_filter = + { + exclude_by_default = false + exception_list = [ ] + } + }, + { + _class = "RenderMeshFile" + name = "scope" + filename = "attachments/swb/sight/scope_hunter/w_scope_hunter.smd" + import_translation = [ -20.0, 11.9, 10.5 ] + import_rotation = [ -90.0, 0.0, -90.0 ] + import_scale = 0.8 + align_origin_x_type = "None" + align_origin_y_type = "None" + align_origin_z_type = "None" + parent_bone = "talon" + import_filter = + { + exclude_by_default = false + exception_list = [ ] + } + }, + ] + }, + { + _class = "AnimationList" + children = + [ + { + _class = "AnimFile" + name = "idle" + activity_name = "" + activity_weight = 1 + weight_list_name = "" + fade_in_time = 0.2 + fade_out_time = 0.2 + looping = false + delta = false + worldSpace = false + hidden = false + anim_markup_ordered = false + disable_compression = false + source_filename = "weapons/swb/pistols/deagle/fixed_3ds/v_deagle_animations.smd" + start_frame = -1 + end_frame = 0 + framerate = -1.0 + take = 0 + reverse = false + }, + { + _class = "AnimFile" + name = "fire" + activity_name = "" + activity_weight = 1 + weight_list_name = "" + fade_in_time = 0.2 + fade_out_time = 0.2 + looping = false + delta = false + worldSpace = false + hidden = false + anim_markup_ordered = false + disable_compression = false + source_filename = "weapons/swb/pistols/deagle/fixed_3ds/v_deagle_animations.smd" + start_frame = -1 + end_frame = 14 + framerate = -1.0 + take = 0 + reverse = false + }, + { + _class = "AnimFile" + name = "reload" + children = + [ + { + _class = "AnimEvent" + event_class = "AE_CL_PLAYSOUND" + event_frame = 0 + event_keys = + { + name = "deagle.magout" + stop_on_seq_change = false + use_layer_sequence = false + tags = "" + } + }, + { + _class = "AnimEvent" + event_class = "AE_CL_PLAYSOUND" + event_frame = 27 + event_keys = + { + name = "deagle.magin" + stop_on_seq_change = false + use_layer_sequence = false + tags = "" + } + }, + ] + activity_name = "" + activity_weight = 1 + weight_list_name = "" + fade_in_time = 0.2 + fade_out_time = 0.2 + looping = false + delta = false + worldSpace = false + hidden = false + anim_markup_ordered = false + disable_compression = false + source_filename = "weapons/swb/pistols/deagle/fixed_3ds/v_deagle_animations.smd" + start_frame = 15 + end_frame = 69 + framerate = -1.0 + take = 0 + reverse = false + }, + { + _class = "AnimFile" + name = "reload_empty" + children = + [ + { + _class = "AnimEvent" + event_class = "AE_CL_PLAYSOUND" + event_frame = 0 + event_keys = + { + name = "deagle.magout" + stop_on_seq_change = false + use_layer_sequence = false + tags = "" + } + }, + { + _class = "AnimEvent" + event_class = "AE_CL_PLAYSOUND" + event_frame = 27 + event_keys = + { + name = "deagle.magin" + stop_on_seq_change = false + use_layer_sequence = false + tags = "" + } + }, + { + _class = "AnimEvent" + event_class = "AE_CL_PLAYSOUND" + event_frame = 53 + event_keys = + { + name = "deagle.slideback" + stop_on_seq_change = false + use_layer_sequence = false + tags = "" + } + }, + { + _class = "AnimEvent" + event_class = "AE_CL_PLAYSOUND" + event_frame = 65 + event_keys = + { + name = "deagle.slideforward" + stop_on_seq_change = false + use_layer_sequence = false + tags = "" + } + }, + ] + activity_name = "" + activity_weight = 1 + weight_list_name = "" + fade_in_time = 0.2 + fade_out_time = 0.2 + looping = false + delta = false + worldSpace = false + hidden = false + anim_markup_ordered = false + disable_compression = false + source_filename = "weapons/swb/pistols/deagle/fixed_3ds/v_deagle_animations.smd" + start_frame = 70 + end_frame = 157 + framerate = -1.0 + take = 0 + reverse = false + }, + { + _class = "AnimFile" + name = "hide" + activity_name = "" + activity_weight = 1 + weight_list_name = "" + fade_in_time = 0.2 + fade_out_time = 0.2 + looping = false + delta = false + worldSpace = false + hidden = false + anim_markup_ordered = false + disable_compression = false + source_filename = "weapons/swb/pistols/deagle/fixed_3ds/v_deagle_animations.smd" + start_frame = 158 + end_frame = 170 + framerate = -1.0 + take = 0 + reverse = false + }, + { + _class = "AnimFile" + name = "deploy" + children = + [ + { + _class = "AnimEvent" + event_class = "AE_CL_PLAYSOUND" + event_frame = 14 + event_keys = + { + name = "deagle.slideback" + stop_on_seq_change = false + use_layer_sequence = false + tags = "" + } + }, + { + _class = "AnimEvent" + event_class = "AE_CL_PLAYSOUND" + event_frame = 26 + event_keys = + { + name = "deagle.slideforward" + stop_on_seq_change = false + use_layer_sequence = false + tags = "" + } + }, + ] + activity_name = "" + activity_weight = 1 + weight_list_name = "" + fade_in_time = 0.2 + fade_out_time = 0.2 + looping = false + delta = false + worldSpace = false + hidden = false + anim_markup_ordered = false + disable_compression = false + source_filename = "weapons/swb/pistols/deagle/fixed_3ds/v_deagle_animations.smd" + start_frame = 170 + end_frame = 218 + framerate = -1.0 + take = 0 + reverse = false + }, + { + _class = "AnimFile" + name = "melee" + activity_name = "" + activity_weight = 1 + weight_list_name = "" + fade_in_time = 0.2 + fade_out_time = 0.2 + looping = false + delta = false + worldSpace = false + hidden = false + anim_markup_ordered = false + disable_compression = false + source_filename = "weapons/swb/pistols/deagle/fixed_3ds/v_deagle_animations.smd" + start_frame = 249 + end_frame = 270 + framerate = -1.0 + take = 0 + reverse = false + }, + ] + default_root_bone_name = "" + }, + { + _class = "ModelModifierList" + children = + [ + { + _class = "ModelModifier_Translate" + translation = [ 16.0, -10.0, -6.0 ] + }, + ] + }, + { + _class = "AttachmentList" + children = + [ + { + _class = "Attachment" + name = "muzzle" + parent_bone = "talon" + relative_origin = [ -0.060738, 2.724565, 9.466227 ] + relative_angles = [ -90.0, 0.0, 0.0 ] + weight = 1.0 + ignore_rotation = false + }, + { + _class = "Attachment" + name = "ejection_point" + parent_bone = "talon" + relative_origin = [ -0.723933, 2.953479, 1.36973 ] + relative_angles = [ 0.0, -180.0, 0.0 ] + weight = 1.0 + ignore_rotation = false + }, + ] + }, + { + _class = "BodyGroupList" + children = + [ + { + _class = "BodyGroup" + name = "sight" + children = + [ + { + _class = "BodyGroupChoice" + meshes = [ ] + }, + { + _class = "BodyGroupChoice" + name = "reflex" + meshes = + [ + "reflex", + "rail", + ] + }, + { + _class = "BodyGroupChoice" + name = "scope" + meshes = + [ + "scope", + "rail", + ] + }, + ] + hidden_in_tools = false + }, + ] + }, + ] + model_archetype = "" + primary_associated_entity = "" + anim_graph_name = "weapons/swb/pistols/deagle/v_deagle.vanmgrph" + base_model_name = "" + } +}
\ No newline at end of file |
