diff options
Diffstat (limited to 'code/entity/DroppedWeapon.cs')
| -rw-r--r-- | code/entity/DroppedWeapon.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/code/entity/DroppedWeapon.cs b/code/entity/DroppedWeapon.cs index 0cea7da..a58bdb1 100644 --- a/code/entity/DroppedWeapon.cs +++ b/code/entity/DroppedWeapon.cs @@ -29,7 +29,7 @@ public partial class DroppedWeapon : AnimatedEntity MurderGame.Player player = (MurderGame.Player)other;
- if ( player.Inventory == null || player.Inventory.PrimaryWeapon != null || !player.Inventory.AllowPickup) return;
+ if ( player.Inventory== null || player.Inventory.PrimaryWeapon != null || !player.Inventory.AllowPickup) return;
Weapon instance = TypeLibrary.Create<Weapon>( WeaponType );
instance.Ammo = Ammo;
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