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path: root/code/pawn/component/camera/BaseCameraComponent.cs
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using Sandbox;

namespace MurderGame;

public class BaseCameraComponent : EntityComponent<Player>, ISingletonComponent
{

	public virtual void Simulate( IClient cl )
	{

	}
	public virtual void FrameSimulate( IClient cl )
	{

	}
	public virtual void BuildInput()
	{

	}
}