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@namespace MurderGame
@using System
@using Sandbox
@inherits Sandbox.UI.Panel

<style>
playerinfo {
	position: absolute;
	width: 100vw;
	height: 100vh;
}
.playerinfo {
	position: absolute;
	left: 30px;
	bottom: 30px;
}
.teaminfo {
	position: absolute;
	right: 30px;
	bottom: 30px;
}
</style>

<box class="playerinfo">
    <Health Colour="@GetCharacterColour()"></Health>
    <NameInfo Colour="@GetCharacterColour()"></NameInfo>
</box>
<box class="teaminfo">
    <TeamInfo Colour="@GetTeamColour()"></TeamInfo>
</box>

@code
{
    public string GetCharacterColour()
    {
        var clientPawn = Game.LocalPawn;
        if (clientPawn is Player {Camera: not null } player)
        {
            var colour = player.Camera.GetObservedColour();
            return string.IsNullOrWhiteSpace(colour) ? "white" : colour;
        }
        return "white";
    }

    public string GetTeamColour()
    {
        var clientPawn = Game.LocalPawn;
        if (clientPawn is Player {Camera: not null } player)
        {
            var colour = TeamOperations.GetTeamColour(player.Camera.GetObservedTeam());
            return string.IsNullOrWhiteSpace(colour) ? "white" : colour;
        }
        return "white";
    }

    protected override int BuildHash()
    {
        return HashCode.Combine(GetTeamColour().GetHashCode(), GetTeamColour().GetHashCode());
    }
}