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@namespace MurderGame
@using System
@using Sandbox
@inherits Sandbox.UI.Panel
<style>
playerinfo {
position: absolute;
width: 100vw;
height: 100vh;
}
.playerinfo {
position: absolute;
left: 30px;
bottom: 30px;
}
.teaminfo {
position: absolute;
right: 30px;
bottom: 30px;
}
</style>
<box class="playerinfo">
<Health Colour="@GetCharacterColour()"></Health>
<NameInfo Colour="@GetCharacterColour()"></NameInfo>
</box>
<box class="teaminfo">
<TeamInfo Colour="@GetTeamColour()"></TeamInfo>
</box>
@code
{
public string GetCharacterColour()
{
var clientPawn = Game.LocalPawn;
if (clientPawn is Player {Camera: not null } player)
{
var colour = player.Camera.GetObservedColour();
return string.IsNullOrWhiteSpace(colour) ? "white" : colour;
}
return "white";
}
public string GetTeamColour()
{
var clientPawn = Game.LocalPawn;
if (clientPawn is Player {Camera: not null } player)
{
var colour = TeamOperations.GetTeamColour(player.Camera.GetObservedTeam());
return string.IsNullOrWhiteSpace(colour) ? "white" : colour;
}
return "white";
}
protected override int BuildHash()
{
return HashCode.Combine(GetTeamColour().GetHashCode(), GetTeamColour().GetHashCode());
}
}
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