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@using System
@using Sandbox;
@using Sandbox.UI;
@namespace MurderGame
@inherits Panel
<style>
playerinfo {
position: absolute;
width: 100vw;
height: 100vh;
}
.box {
background-color: rgba(0, 0, 0, 0.20);
backdrop-filter-blur: 8px;
display: flex;
align-items: center;
flex-direction: row;
gap: 10px;
padding: 10px;
}
.playerinfo {
position: absolute;
left: 30px;
bottom: 30px;
}
.teaminfo {
position: absolute;
right: 30px;
bottom: 30px;
}
</style>
<div class="playerinfo box">
<Health Colour="@GetCharacterColour()"></Health>
<NameInfo Colour="@GetCharacterColour()"></NameInfo>
</div>
<div class="teaminfo box">
<TeamInfo Colour="@GetTeamColour()"></TeamInfo>
</div>
@code
{
public string GetCharacterColour()
{
var clientPawn = Game.LocalPawn;
if (clientPawn is Player {Camera: not null } player)
{
var colour = player.Camera.GetObservedColour();
return string.IsNullOrWhiteSpace(colour) ? "white" : colour;
}
return "white";
}
public string GetTeamColour()
{
var clientPawn = Game.LocalPawn;
if (clientPawn is Player {Camera: not null } player)
{
var colour = TeamOperations.GetTeamColour(player.Camera.GetObservedTeam());
return string.IsNullOrWhiteSpace(colour) ? "white" : colour;
}
return "white";
}
protected override int BuildHash()
{
return HashCode.Combine(GetTeamColour().GetHashCode(), GetTeamColour().GetHashCode());
}
}
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