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@using Sandbox;
@using Sandbox.UI;
@namespace MurderGame
@inherits Panel
<style>
@@keyframes fadeIn
{
0% { opacity: 0; }
100% { opacity: 1; }
}
blindedoverlay
{
position: absolute;
left: 0;
top: 0;
background-color: rgba(0, 0, 0, 0.80);
width: 100vw;
height: 100vh;
backdrop-filter-blur: 16px;
display: flex;
align-items: center;
justify-content: flex-end;
flex-direction: column;
gap: 100vh;
animation-name: fadeIn;
animation-duration: 1s;
animation-iteration-count: 1;
animation-timing-function: linear;
animation-fill-mode: forwards;
}
.overlay-message
{
margin: 20vh;
color: white;
font-size: 35px;
font-family: "Roboto";
font-weight: 700;
}
</style>
<div class="overlay-message">
You shot a bystander!
</div>
@code
{
public static BlindedOverlay Instance { get; private set; }
public bool ShowOverlay { get; set; } = false;
public BlindedOverlay()
{
SetClass( "hidden", true );
Instance = this;
}
protected override int BuildHash()
{
return ShowOverlay.GetHashCode();
}
}
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