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@using Sandbox;
@using Sandbox.UI;
@namespace MurderGame
@inherits Panel
<style>
roleoverlay
{
position: absolute;
left: 0;
top: 0;
background-color: #000000;
width: 100vw;
height: 100vh;
z-index: 10000;
}
.container {
display: flex;
align-items: center;
flex-direction: column;
max-width: 700px;
text-align: center;
gap: 50px;
margin: 0 auto;
top: 200px;
}
.name
{
font-size: 50;
font-weight: 700;
font-family: "Roboto";
}
.description
{
font-size: 30;
font-family: "Roboto";
}
</style>
<div class="container">
<div class="name" style="color: @(GetTeamColour())">
@GetTeamName()
</div>
<div class="description" style="color: @(GetTeamColour())">
@GetTeamDescription()
</div>
</div>
@code
{
public string GetTeamName()
{
if (Game.LocalPawn is Player player)
{
return TeamOperations.GetTeamName(player.Team);
}
return "";
}
public string GetTeamDescription()
{
if (Game.LocalPawn is Player player)
{
return TeamOperations.GetTeamDescription(player.Team);
}
return "";
}
public string GetTeamColour()
{
if (Game.LocalPawn is Player player)
{
return TeamOperations.GetTeamColour(player.Team);
}
return "";
}
public static RoleOverlay Instance { get; private set; }
public bool ShowOverlay { get; set; } = false;
public RoleOverlay()
{
SetClass( "hidden", true );
Instance = this;
}
protected override int BuildHash()
{
return ShowOverlay.GetHashCode();
}
}
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