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@using Sandbox;
@using Sandbox.UI;

@namespace MurderGame
@inherits Panel

<style>
roleoverlay
{
	position: absolute;
	left: 0;
	top: 0;
	background-color: #000000;
	width: 100vw;
	height: 100vh;
	z-index: 10000;
}
.container {
	display: flex;
	align-items: center;
	flex-direction: column;
	max-width: 700px;
	text-align: center;
	gap: 50px;
	margin: 0 auto;
	top: 200px;
}
.name
{
	font-size: 50;
	font-weight: 700;
	font-family: "Roboto";
}
.description
{
	font-size: 30;
	font-family: "Roboto";
}
</style>

<div class="container">
    <div class="name" style="color: @(GetTeamColour())">
        @GetTeamName()
    </div>
    <div class="description" style="color: @(GetTeamColour())">
        @GetTeamDescription()
    </div>
</div>

@code
{
    public string GetTeamName()
    {
        if (Game.LocalPawn is Player player)
        {
            return TeamOperations.GetTeamName(player.CurrentTeam);
        }
        return "";
    }
    public string GetTeamDescription()
    {
        if (Game.LocalPawn is Player player)
        {
            return TeamOperations.GetTeamDescription(player.CurrentTeam);
        }
        return "";
    }
    public string GetTeamColour()
    {
        if (Game.LocalPawn is Player player)
        {
            return TeamOperations.GetTeamColour(player.CurrentTeam);
        }
        return "";
    }

    public static RoleOverlay Instance { get; private set; }

    public bool ShowOverlay { get; set; } = false;

    public RoleOverlay()
    {
        SetClass( "hidden", true );

        Instance = this;
    }

    protected override int BuildHash()
    {
        return ShowOverlay.GetHashCode();
    }

}