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authorfreddie-a <57713959+freddie-a@users.noreply.github.com>2022-10-30 09:24:11 +0000
committerfreddie-a <57713959+freddie-a@users.noreply.github.com>2022-10-30 09:24:11 +0000
commitbb87759291786cba9378334ed88218e3bb155dbd (patch)
tree1f750a6144c100690537268019823d269bbeaaba /CoinCount.gd
parentd532570052901e9e956fab4809228a6b742ee233 (diff)
Code cleanup and project refactoring
Diffstat (limited to 'CoinCount.gd')
-rw-r--r--CoinCount.gd19
1 files changed, 19 insertions, 0 deletions
diff --git a/CoinCount.gd b/CoinCount.gd
new file mode 100644
index 0000000..fadd9ba
--- /dev/null
+++ b/CoinCount.gd
@@ -0,0 +1,19 @@
+extends Label
+
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+var score = 0
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+func _on_coin_hit():
+ score += 1
+ self.text = str(score)
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+#func _process(delta):
+# pass