diff options
| author | LMBishop <13875753+LMBishop@users.noreply.github.com> | 2022-10-29 18:00:46 +0100 |
|---|---|---|
| committer | LMBishop <13875753+LMBishop@users.noreply.github.com> | 2022-10-29 18:00:46 +0100 |
| commit | e91f2c9f403522b22b730f777baa354b9a9cfedc (patch) | |
| tree | 947707b5af368199471f56752322c30f93f1fbad /KinematicBody2D.gd | |
| parent | 9c6e6217916972d05da5a5072ea935f8189ea825 (diff) | |
Fix bullets
Diffstat (limited to 'KinematicBody2D.gd')
| -rw-r--r-- | KinematicBody2D.gd | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/KinematicBody2D.gd b/KinematicBody2D.gd index 03dd45f..3be3afc 100644 --- a/KinematicBody2D.gd +++ b/KinematicBody2D.gd @@ -18,15 +18,10 @@ func get_input(): velocity = velocity.normalized() * speed func _physics_process(delta): - - - get_input() globals.playerPos = global_position velocity = move_and_slide(velocity) if Input.is_action_just_pressed("click"): var obj = spawn_object.instance() obj.position = get_position() - obj.position.x -= 500 - obj.position.y -= 250 - add_child(obj) + get_owner().add_child(obj) |
