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authorfreddie-a <57713959+freddie-a@users.noreply.github.com>2022-10-30 08:47:10 +0000
committerfreddie-a <57713959+freddie-a@users.noreply.github.com>2022-10-30 08:47:10 +0000
commit21a8e11b4a00ce99b61fd2db9e11cc11d65c4531 (patch)
tree17e370abf9be717611133f490b645d7b2c473d26 /Node2D.gd
parent4411dbf949033121e2baa25d75a7fab955098639 (diff)
Remove dead code
Diffstat (limited to 'Node2D.gd')
-rw-r--r--Node2D.gd16
1 files changed, 0 insertions, 16 deletions
diff --git a/Node2D.gd b/Node2D.gd
deleted file mode 100644
index d144d48..0000000
--- a/Node2D.gd
+++ /dev/null
@@ -1,16 +0,0 @@
-extends Node2D
-
-
-# Declare member variables here. Examples:
-# var a = 2
-# var b = "text"
-
-
-# Called when the node enters the scene tree for the first time.
-func _ready():
- pass # Replace with function body.
-
-
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-#func _process(delta):
-# pass