diff options
| -rw-r--r-- | Main.gd | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -8,7 +8,6 @@ func _ready(): get_node("Player").connect("hit", get_node("HUD/HBoxContainer/HealthBar"), "_on_player_hit") get_node("Player").connect("coin", get_node("HUD/HBoxContainer/CoinCount"), "_on_coin_hit") get_node("Player").connect("coin", get_node("HUD/GameOver/GameOverCoinMessage/GameOverCoinCount"), "_on_coin_hit") - yield(get_tree().create_timer(15.0), "timeout") $EnemySpawnTimer.start() func _on_EnemySpawnTimer_timeout(): |
