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<script setup lang="ts">
import { ref } from 'vue';
import { useRoute } from 'vue-router';
const route = useRoute();
const sessionId = route.params.id;
const joiningGame = ref(true);
const connected = ref(false);
const gameState = ref('');
const socket = new WebSocket(`${import.meta.env.VITE_BACKEND_WS_URL}`);
socket.onopen = () => {
socket.send(JSON.stringify({
action: 'join',
sessionId: sessionId,
}));
};
socket.onmessage = (event) => {
const data = JSON.parse(event.data);
if (data.action === 'state') {
gameState.value = data.state;
joiningGame.value = false;
connected.value = true;
}
};
function sendMove(move: string) {
socket.send(JSON.stringify({
action: 'move',
sessionId: sessionId,
move: move,
}));
}
function sendLeft() {
sendMove('left');
}
function sendRotate() {
sendMove('rotate');
}
function sendRight() {
sendMove('right');
}
</script>
<template>
<main>
<h1 v-if="joiningGame">Joining game "{{ sessionId }}"...</h1>
<h1 v-if="connected">Connected to "{{ sessionId }}"</h1>
<h1 v-if="gameState === 'waiting'">Waiting for host to start the game...</h1>
<div class='controls' v-if="gameState === 'playing'">
<button @click="sendLeft">Left</button>
<button @click="sendRotate">Rotate</button>
<button @click="sendRight">Right</button>
</div>
</main>
</template>
<style scoped>
.controls {
display: flex;
flex-direction: row;
height: 100vh;
gap: 0.5rem;
}
.controls button {
flex-grow: 1;
touch-action: none;
}
</style>
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