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| author | Krakenied <krakenied1@gmail.com> | 2025-12-15 04:10:16 +0100 |
|---|---|---|
| committer | Krakenied <46192742+Krakenied@users.noreply.github.com> | 2026-01-15 06:39:08 +0100 |
| commit | 03cbd00fe232e4dbe27cde854bba0af376802bb2 (patch) | |
| tree | b79629460b0d0b17fa4321c5fd0327b073c45be9 /docs | |
| parent | 3f3e927907e834c6e1b9370be48b568d5b5ff770 (diff) | |
More proper bow item detection
Introduces Projectile2ItemCache to reliably associate fired
projectiles with the item used to shoot them. This replaces
the previous temporary workaround that was vulnerable to player
exploits, ensuring accurate item tracking during damage events.
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/task-types/dealdamage-(task-type).md | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/docs/task-types/dealdamage-(task-type).md b/docs/task-types/dealdamage-(task-type).md index d485b4f1..9975495f 100644 --- a/docs/task-types/dealdamage-(task-type).md +++ b/docs/task-types/dealdamage-(task-type).md @@ -23,9 +23,6 @@ Deal a certain amount of damage. | `exact-match` | Whether the item should exactly match what is defined. | Boolean | No | true | \- | | `worlds` | Worlds which should count towards the progress. | List of world names | No | \- | \- | -{: .caution } -It's not possible to use item option for projectile weapons (like bow or other projectile shooters). Currently, the API is insufficient to implement such a feature without any unwanted side effects. - ## Examples Deal 100 HP of damage: |
