diff options
| author | Leonardo Bishop <me@leonardobishop.com> | 2023-07-28 22:06:03 +0100 |
|---|---|---|
| committer | Leonardo Bishop <me@leonardobishop.com> | 2023-07-28 22:06:03 +0100 |
| commit | 1e5c6393a6b29eb00dbb8fb137d86647cb0c356b (patch) | |
| tree | 95cbba0e7ade6bd97675480c2559c8e01f74a635 /code/Game.cs | |
| parent | f137095304f456b06229e4d17ee8249e974fceaf (diff) | |
Add TryUnstuck and death overlay
Diffstat (limited to 'code/Game.cs')
| -rw-r--r-- | code/Game.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/code/Game.cs b/code/Game.cs index 24fd79d..ad04fc8 100644 --- a/code/Game.cs +++ b/code/Game.cs @@ -56,6 +56,7 @@ public partial class MurderGame : Sandbox.GameManager // Create a pawn for this client to play with
var pawn = new Player();
client.Pawn = pawn;
+ pawn.Spawn();
var spawnpoints = Entity.All.OfType<SpawnPoint>();
var randomSpawnPoint = spawnpoints.OrderBy( x => Guid.NewGuid() ).FirstOrDefault();
|
