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authorLeonardo Bishop <me@leonardobishop.com>2023-08-01 01:31:25 +0100
committerLeonardo Bishop <me@leonardobishop.com>2023-08-01 01:31:25 +0100
commitdbf0218371ce006b674b0ede8e6a4d97932ff2c6 (patch)
treea865e7ff8e9f65579435b951a0c2ceffd8237c61 /code/Game.cs
parentca0d44610b6216f82fcf8f5830d445963654db64 (diff)
Add footprints
Diffstat (limited to 'code/Game.cs')
-rw-r--r--code/Game.cs9
1 files changed, 6 insertions, 3 deletions
diff --git a/code/Game.cs b/code/Game.cs
index ad04fc8..356cd38 100644
--- a/code/Game.cs
+++ b/code/Game.cs
@@ -23,14 +23,17 @@ public partial class MurderGame : Sandbox.GameManager
}
- [ConVar.Server( "mm_min_players", Help = "The minimum number of players required to start a round." )]
+ [ConVar.Server( "mu_min_players", Help = "The minimum number of players required to start a round." )]
public static int MinPlayers { get; set; } = 2;
- [ConVar.Server( "mm_allow_suicide", Help = "Allow players to kill themselves during a round." )]
+ [ConVar.Server( "mu_allow_suicide", Help = "[INOP] Allow players to kill themselves during a round." )]
public static bool AllowSuicide { get; set; } = true;
- [ConVar.Server( "mm_round_time", Help = "The amount of time in a round." )]
+ [ConVar.Server( "mu_round_time", Help = "The amount of time, in seconds, in a round." )]
public static int RoundTime { get; set; } = 600;
+
+ [ConVar.Client( "mu_max_footprint_time", Help = "The amount of time, in seconds, footprints are visible for. Max 30 seconds." )]
+ public static int MaxFootprintTime { get; set; } = 30;
[Net]
public BasePhase CurrentPhase { get; set; } = new WaitPhase() { CountIn = true };