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authorLeonardo Bishop <me@leonardobishop.com>2023-08-06 17:21:45 +0100
committerLeonardo Bishop <me@leonardobishop.com>2023-08-06 17:21:45 +0100
commit0bba89a7858ce091f485e04284f853e1f7f304af (patch)
tree89ba42616e0f245cc84c96cc5b353eea117057d0 /code/weapon/Knife.cs
parent87d74b50bf443bf199be05bd03afdca6ece082ff (diff)
ReformatHEADmaster
Diffstat (limited to 'code/weapon/Knife.cs')
-rw-r--r--code/weapon/Knife.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/code/weapon/Knife.cs b/code/weapon/Knife.cs
index 8ff0bb2..b3bf7f8 100644
--- a/code/weapon/Knife.cs
+++ b/code/weapon/Knife.cs
@@ -4,23 +4,23 @@ namespace MurderGame;
public partial class Knife : Weapon
{
- public override string ModelPath => "weapons/swb/melee/bayonet/w_bayonet.vmdl";
- public override string ViewModelPath => "weapons/swb/melee/bayonet/v_bayonet.vmdl";
- public override string HandsModelPath => "weapons/swb/hands/rebel/v_hands_rebel.vmdl";
- public override float PrimaryRate => 1.5f;
-
public Knife()
{
Ammo = -1;
MaxAmmo = -1;
}
+ public override string ModelPath => "weapons/swb/melee/bayonet/w_bayonet.vmdl";
+ public override string ViewModelPath => "weapons/swb/melee/bayonet/v_bayonet.vmdl";
+ public override string HandsModelPath => "weapons/swb/hands/rebel/v_hands_rebel.vmdl";
+ public override float PrimaryRate => 1.5f;
+
[ClientRpc]
- protected virtual void ShootEffects(bool hit)
+ protected virtual void ShootEffects( bool hit )
{
Game.AssertClient();
-
- ViewModelEntity?.SetAnimParameter( hit ? "swing" : "swing_miss" , true );
+
+ ViewModelEntity?.SetAnimParameter( hit ? "swing" : "swing_miss", true );
}
public override void PrimaryAttack()