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| author | freddie-a <57713959+freddie-a@users.noreply.github.com> | 2022-10-30 10:59:34 +0000 |
|---|---|---|
| committer | freddie-a <57713959+freddie-a@users.noreply.github.com> | 2022-10-30 10:59:34 +0000 |
| commit | 052fe9c0786d13252a53cb984f125273dac5a598 (patch) | |
| tree | 4183fc32869b2603dc56813568a3ef6a9eb097c1 /Coin.gd | |
| parent | bb87759291786cba9378334ed88218e3bb155dbd (diff) | |
Further code cleanup
Diffstat (limited to 'Coin.gd')
| -rw-r--r-- | Coin.gd | 8 |
1 files changed, 0 insertions, 8 deletions
@@ -1,12 +1,7 @@ extends StaticBody2D - -# Declare member variables here. Examples: -# var a = 2 -# var b = "text" var timer -# Called when the node enters the scene tree for the first time. func _ready(): timer = Timer.new() get_parent().add_child(timer) @@ -16,6 +11,3 @@ func _ready(): func _on_timer_timeout() -> void: queue_free() -# Called every frame. 'delta' is the elapsed time since the previous frame. -#func _process(delta): -# if timer.stopp |
